Howdy! I'm Matt, a talented artist and animator with years of experience working across the film/tv and gaming industries! Skilled in both 2D and 3D, stylized or realistic, I am a flexible, dependable generalist who adapts to any project, team, and situation. Take a peek at my art- if you like what you see, let's get in touch!
• Create stunning layouts, logos, animations, typography, and 3D art that align with product specs.
• Collaborate with cross-functional teams to ensure graphics are top-tier and meet project goals.
• Dive deep into creative decision-making, user psychology, and the art of solving design challenges.
• Streamline production pipelines, ensure stylistic consistency, and deliver top-quality assets on time.
• Maintain impeccable file organization and uphold department guidelines.
• Designed and taught animation curriculum to K-12 students.
• Instructed students on animation principles, techniques, and history.
• Designed and taught 2D/3D digital art curriculum to K-12 students.
• Instructed students on traditional drawing and mixed-medium fundamentals.
For Sephora Universe, Emirates MIRA, and the Atlanta Braves Digital Truist Park:
• Led creation of specialty emotes, interactions, locomotion, and other animations for use in all projects.
• Established pipelines to manage rigging and retargeting of all animation and avatar library content across projects.
For Hulu and Marvel's Hit-Monkey, Season 2:
• Animated drone traffic and created 3D rigs for use in final compositions.
• Developed pre-visualized backgrounds based on concept art, indicating lighting and texturing where necessary.
• Established camera angles and character placement for shots based on storyboards.
• Assisted with lesson plans, demonstrations, lectures, and critique for an ANIM 395: Collaborative Experiences in Animation class.
• Created and managed class social channels to provide feedback sessions to students outside of regular class hours.
For Mohawk Industries Virtual Showroom:
• Designed, documented, and art-directed the project.
• Managed internal workflows, outsourcing, and client communications and expectations.
• Audited individual assets for quality, cohesiveness, and optimization.
For Epic Games Detroit Lab, Celebrity Cruise Wonderverse, Flipkart Flipverse, BMW Automotiverse, Mempo Mempoverse, Nissan Heritage Cars & SafeDrive Studio, and other projects:
• Created brand-new and updated animations for all ongoing projects.
• Built custom Control Rigs and animation blueprints within Unreal Engine 5 that served as the sole animation solution for all avatar systems.
• Established a motion-capture workflow utilizing both single and multi-camera AI mocap solutions.