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ZeZe in the Storm - Character and Environment Models

Character and Environment models created as part of a pitch package for an animated show concept "ZeZe in the Storm".
Characters modeled in Zbrush, retopologized and rigged in Maya, textured in Substance Painter. Rendered in Unreal Engine.
Environments modeled in Maya and textured in Substance Painter. Volumetric Clouds created in Unreal Engine.

Final Character Sculpt in Zbrush - Closeup

Final Character Sculpt in Zbrush - Closeup

Final Render - Closeup

Final Render - Closeup

Final Render - Wide View

Final Render - Wide View

Final Character Sculpt in Zbrush - Front View

Final Character Sculpt in Zbrush - Front View

Final Character Sculpt in Zbrush - Side View

Final Character Sculpt in Zbrush - Side View

Final Character View in Zbrush - Rear View

Final Character View in Zbrush - Rear View

Final Zigzag "Ziggy" Character Sculpt

Final Zigzag "Ziggy" Character Sculpt

Character Concept - Expressions - ZeZe

Character Concept - Expressions - ZeZe

Character Concept - Outfits - ZeZe

Character Concept - Outfits - ZeZe

Character Concept - Zigzag "Ziggy"

Character Concept - Zigzag "Ziggy"